A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
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A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
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MarcoButtiglione/pond
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A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
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