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CSGO-Projects

Damage Calculator

  • Maybe add a path-drawing mode additionally to Bomb and Shooting mode
  • MainWindow code and structure is ugly and bloated, I tried refactoring and I noticed it would take days and I am gonna let it be and hope I'll do it better next time from the start

Damage Printer

  • Needs a recode because of fugly code, probably in WPF (Done more or less)
  • Also remove the extra features outside of damage printing (Done)
  • Add automatic autoexec creation or extension for the con_logfile command specifically (Done I think)

Damage Printer GUI (Partial Recode, all of these points should be done)

  • Use console output file from autoexec (con_logfile) (only if .log extension), otherwise put it in, or create the file, if nonexistent
  • Support closing and opening the game while the program is open
  • Save selected options in Documents. Settings might be:
  • Minimum damage to be printed
  • Also print killed players
  • Withhold double console output
  • Print amount of shots used
  • Print more specific terms
  • Only print when I die
  • Print in in-game chat
  • Only print for team

Config-Manager V2 (Maybe switch from WPF to Avalonia UI, not going to recode anything before CS2)

  • ToDo list in Microsoft ToDo
  • Recode of the original manager with extra features, maybe a protocol for GameBanana's one-click integration

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