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Releases: MephestoKhaan/HandPosing

Release v1.3.4

25 May 12:16
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  • New grabbing modes, such as Object moves to hand and Distant grab.
  • Support for tracking-errors, moving the hand "naturally" when this occurs.
  • Unity 2020LTS support.
  • Some QoL changes, like autogenerating Pose Collections if none is provided
  • Better Grabbing technique decisions between pinch and sphere grab.
  • Cleaned code

Release v1.2.5

07 Jan 17:44
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  • Added better throw estimations
  • Minor pose fixes in the Samples

Documentation, Avatars and Hands Scale.

01 Jan 14:12
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  • Hand Scaling support
  • Oculus Avatars support
  • Added Documentation
  • Hand mirroring automation
  • Several bugfixes regarding physics
  • Fully tested in the upcoming demo

Release v1.2.1

20 Nov 15:53
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1.0.1 (2020-11-20)

Bug Fixes
Other Changes

Sliding & Physics

30 Oct 17:01
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https://github.com/MephestoKhaan/HandPosing/milestone/1

Added sliding hands
Added physical grabs using custom joints
Cleaner implementation