This is a 2 day quick project to show my understanding of AR and computer gracphis. A lot of challengs includes:
- To set up a NDK based opengl rendering pipeline.
- Include GLM matrix library.
- Include OpenCV3.0 for Android device.
- Implement the VBO based mesh rendering (bug exists for texture UV.)
- Use opencv ORB feature extractor to find feature and resolve the transformation.
The project will run on devices with ABI armeabi-v7a.