-
Notifications
You must be signed in to change notification settings - Fork 435
Set up the Debugging Environment for SVF in VSCode
- Pre-requisites
- Create Files in
.vscode
Directory - Run the configurations
-
Note: If running on Windows, you need to install WSL (Ubuntu subsystem) following (6) of this link
-
Install libs on your Ubuntu System.
sudo apt install cmake gcc g++ libtinfo-dev libz-dev zip wget
- Clone and build the SVF repository
git clone https://github.com/SVF-tools/SVF.git
cd SVF
source ./build.sh debug
- Install the C/C++ extension for VSCode by navigating to the Extensions Marketplace on the left and searching
C++
.
We can utilise VSCode's inbuilt features to properly setup the debugging environment for SVF.
We will need to create a directory called .vscode
in the project's main directory, inside there will be 3 files:
- c_cpp_properties.json: Configures Intellisense
- tasks.json: Binds commands to VSCode UI options/keyboard shortcuts
- launch.json: Launches Debug binaries and attaches gdb debugger, allowing you to step-through the code
Your directory structure should look like this:
The main purpose of this file is to be able to use features such as Intellisense, "Go to definition", "Find all references" features by providing the path to the relevant source files in the includePath
property.
For more information about what each property in c_cpp_properties.json
means, head to this page.
Copy the following into the c_cpp_properties.json
file:
{
"configurations":
[
{
"name": "Linux",
"intelliSenseMode": "clang-x64",
"includePath": [
"${workspaceFolder}/llvm-16.0.0.obj/include/**",
"${workspaceFolder}/svf/include/**",
"${workspaceFolder}/svf-llvm/include/**"
],
"compilerPath": "${workspaceFolder}/llvm-16.0.0.obj/bin/clang",
"cStandard": "c11",
"cppStandard": "c++17",
"browse": {
"path": ["${workspaceFolder}"],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
}
],
"version": 4
}
NOTE Before using this file: This task assumes that the project is initially built by running
cd SVF
source ./build.sh debug
And as a result, the Debug-build directory is created. This command does not rebuild the project each time it is executed, rather only calls make
to build the modified, un-cached changes, making the build process much quicker when testing and making slight modifications to the code whilst debugging.
See this page for the documentation about the tasks.json format
Copy the following json into the tasks.json
file:
{
"version": "2.0.0",
"tasks": [
{
"label": "Make (Debug)",
"type": "shell",
"command": "cd Debug-build && make -j4",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "Build (Debug)",
"type": "shell",
"command": "./build debug",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
This is where all of the binaries that you wish to debug will be defined. In this example, some binaries defined in the tools
directory are used.
Important things to note when defining your own configuration:
-
program
the path of the built executable -
args
additional cli arguments -
cwd
the current working directory used when running the binary -
environment
any environment variables you wish to define
For more information, visit this page.
Copy the following json into the launch.json
file:
{
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch SVF-EX",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/Debug-build/bin/svf-ex",
"args": ["example.ll"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/Debug-build/bin",
"environment": [],
"externalConsole": false,
"MIMode": "gdb", // change to lldb on mac
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "Make (Debug)"
},
{
"name": "(gdb) Launch WPA",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/Debug-build/bin/wpa",
"args": ["-ander","example.ll"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/Debug-build/bin",
"environment": [],
"externalConsole": false,
"MIMode": "gdb", // change to lldb on mac
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "Make (Debug)"
}
]
}
-
Ctrl+Shift+B
will execute the build task, if more than one is defined, VSCode will display a list of tasks, select one to execute.
-
F5
will debug the current active binary. To select which executable to debug, navigate to the debug menu and select it in the drop down menu. From there, you can also add more configurations for other binaries.