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This project is the implementation of the classic Gravitrips board game in a virtual machine where the game is played between AI and Human

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StuartRyder/Gravitrips

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Gravitrips

Artificial Intelligence Project -(Anurag Srivastava 2019IMT020)

Abstract Of The Project:

In this project i have made Game based on the similar iconic 2 player Russian Gravitrips board game of the 80’s which was played between the two humans over a physical board ,I have made the computer game on the same logic only in this case the game is played between a Human(User) and a AI (Machine) where the machine aims to win the game against the Human or atleast Tie the game at the very best.

Prerequisite to run the code:

-python3.9 version -In this project I have used the following Python Libraries- numpy random math pygame sys

Introduction Of The Project:

This is a 2-player game played between the User and the AI where the objective is for the AI to achieve 4 balls in a Row/Column or Diagonal Position while preventing the human from doing the same and the one between AI and Human who achieves both the objective first win’s the game.

Rules of the game:-

In this Game there would be a grid of 6 rows and 7 columns and the objective of AI is to drop the ball from the sliding row on the top into one of the 7 valid column such that it achieves the objective of 4 consecutive AI balls in a Row/column/any Diagonal .

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This project is the implementation of the classic Gravitrips board game in a virtual machine where the game is played between AI and Human

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