Spline tool for unity.
I made it based on this tutorial.
- Instantiate Mesh / GameObject and place it along the spline
- Edit terrain height along to spline curve
- Apply GameObject's Transform to Curve
- Angle offset for each anchor point
- Specify the effective range of the curve (-1 ~ 1)
- Multi range for one curve
- Curve Primitive with custom divisions (Line, Circle, Polygon)
overview.mp4
- Unity: 2022.3.11f1 (URP)
Clone this repository with the following command
git clone https://github.com/TLabAltoh/TLab-Spline.git
or
git submodule add https://github.com/TLabAltoh/TLab-Spline.git
add package from git URL ...
https://github.com/TLabAltoh/TLab-Spline.git#upm
Key | Action |
---|---|
A | Add segment |
D | Deletion of segment |
S | Insert segment |
- support Undo for editor gui's button action.