This project consist in the data analysis of the sales of an independent gaming company, specifically for the Heroes of Pymoli.
The data use in this analysis can be retrieved from https://tec.bootcampcontent.com/Tecnologico-de-Monterrey-Coding-Boot-Camp/tdm-mxc-data-pt-12-2020-u-c/-/tree/master/week-4-pandas/homework/Instructions/HeroesOfPymoli/Resources\purchase_data.csv
Based on the information gather provided, there are 576 players that had purchase in the game with a Total Revenue of $2,379.77 in 780 transactions.
- Most of the people that purchase in the game are men with a 84.03% reaching a $1,967.64
- The age range of the customers is from 20 to 24 years.
- "Final Critic" is the best-sell product in the game.
- The dataset provided does not include a date, so it will be important to have this parameter so the company can identify when is the best time to sell; this information could be interesting to present to future sponsors.