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Board Game

Star with project:

1. Download latest Unity Game Engine

2. Clone repository

3. Open project

4. Project -> Assets -> Scenes -> Game (Double Click)

5. Hierarchy -> BoardGameGO -> Inspector -> Load GameGui Script

Good practice

Run SonarQube :

1. Download SonarQube -> SonarQube

2. Download SonarScanner -> SonarScanner

3. Extract SonarQube and run StartSonar Script

4. Go to localhost:9000

5. Go to root of repository

6. vi sonar-project.properties

Put in next text :

sonar.projectKey=my:project

sonar.projectName=boardgame

sonar.projectVersion=1.0

sonar.sources=.

7. Position in repository root, and call sonar-scanner Scripts

example :

cd boardgame

../../Desktop/sonar-scanner-2.8/bin/sonar-scanner

8. Fix issues

Run Build

2. Cloud Build -> Start New Builds

Creating pull requests :

Creating pull request let's other people review code, and more important, let's them get familiar with what is done in certain commits. In theory we should never push commits to master.

Convention for pull requests in Board Game

You should name your pull request with next convention : waffle#[number of ticket]

example :

waffle#1 -> refering to number one ticket.

Organization

Board game is managed over Waffle ticketing system : WaffleBG

We strongly recommend writing tickets for problems found in game!!!

Board Game team members :

Vitomir Canadi

Tin Topolovec

Matej Topolovec (temporary)

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