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Needed Bug fixes + UI changes

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@Da0ne Da0ne released this 24 Sep 08:30
· 50 commits to master since this release

Building Set Manager:

  • Fixed issue where you could select other mission objects other than the ones in the building set.
  • Added popup window for toggling each building to be spawned into the world.
  • Added Export Building Set button inside of disable/rename set popup window.
  • Added double click to spawn building at mouse position
    Note: The more objects that are inside of a building set the long it takes to load those objects into the world; however, we only experienced this with huge sets.

Teleport Manager:

  • Changed update time to 1.0 second.
  • Fixed flickering icons.

Freecam:

  • Disabled controls.
  • Scrolling now has a max speed that it can reach.
  • Enabling boost (shift) will bypass the max speed until released.

Chat Commands:

  • Fixed /refuel

ESP:

  • Added expansion of filters, this saves to client profile.
  • Added filter colors.
  • Added the ability to add, remove, and get default filters.
  • ESP Trackers will now stay up even if the menu is closed; however, new objects will not be scanned in until the menu is open, but the check boxes will still add them to the deletion list.

General UI Changes:

  • Windows now can be toggled into focus by simply clicking on them. Some widgets are hidden while they are not active to prevent overlaying. IE: Map Widget, and Scroll Widgets
    Clicking on the frame of a window no longer snaps you to the left corner. Instead the window will not snap.

Key Bindings:

  • Created confirmation box for delete on crosshair.