Needed Bug fixes + UI changes
Building Set Manager:
- Fixed issue where you could select other mission objects other than the ones in the building set.
- Added popup window for toggling each building to be spawned into the world.
- Added Export Building Set button inside of disable/rename set popup window.
- Added double click to spawn building at mouse position
Note: The more objects that are inside of a building set the long it takes to load those objects into the world; however, we only experienced this with huge sets.
Teleport Manager:
- Changed update time to 1.0 second.
- Fixed flickering icons.
Freecam:
- Disabled controls.
- Scrolling now has a max speed that it can reach.
- Enabling boost (shift) will bypass the max speed until released.
Chat Commands:
- Fixed /refuel
ESP:
- Added expansion of filters, this saves to client profile.
- Added filter colors.
- Added the ability to add, remove, and get default filters.
- ESP Trackers will now stay up even if the menu is closed; however, new objects will not be scanned in until the menu is open, but the check boxes will still add them to the deletion list.
General UI Changes:
- Windows now can be toggled into focus by simply clicking on them. Some widgets are hidden while they are not active to prevent overlaying. IE: Map Widget, and Scroll Widgets
Clicking on the frame of a window no longer snaps you to the left corner. Instead the window will not snap.
Key Bindings:
- Created confirmation box for delete on crosshair.