Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Image masking #5

Open
wants to merge 6 commits into
base: main
Choose a base branch
from
Open

Image masking #5

wants to merge 6 commits into from

Conversation

JaredMohansingh
Copy link
Contributor

Merged the camera ,mask camera and shader replacement into one script , controlled by the tick box in inspector .

RobotTesting/Assets/Scripts/CameraController.cs Outdated Show resolved Hide resolved
RobotTesting/Assets/Scripts/CameraController.cs Outdated Show resolved Hide resolved
RobotTesting/SafeJointAngles.csv Show resolved Hide resolved
RobotTesting/Assets/PreFabs/Sharpie 3D model 3.fbx.meta Outdated Show resolved Hide resolved
RobotTesting/Assets/PreFabs/MaskSharpie.prefab Outdated Show resolved Hide resolved
…e formatting + shader in script found via resources.load method instead of in inspector + sharpie file moved to models folder + images folders checked first for presence and created if not already existing
Copy link
Member

@sarika93 sarika93 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Since I can't add comments to binary files:

  1. You have a Prefabs folder and Models folder, both containing the marker fbx. Please remove the Models folder.

  2. When you removed your replacement shader from the robot and market, you didn't add back the standard shader. These objects are now textureless. Please update all of these to use the standard shader.

  3. The market cover is still on the "Default" layer.

  4. The camera culling mask is set to "Everything"

  5. There is no new layer for rendering the marker cap, in general (I believe this is a change to physics settings).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants