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CHANGE: Updated package version to 0.6.0-preview.1, updated minimum U…
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…nity version to 2020.3.20f.
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VulpesSoftware committed Oct 29, 2021
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11 changes: 11 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -4,6 +4,17 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [0.6.0-preview.1] - 2021-10-28
### Changed
- Stripped down MenuLoading class.
- Removed Loading Screen Tip class.
- MenuWidget value changed and click events are now UnityEvents rather than Action based events.
- Updated Example Assets.
- Changed default MenuTransitionOption to Sequential, was Parallel.
- MenuHandler will now correctly get Alert, Dialogue, and Tooltip using their relevant interfaces rather than base classes.
- MenuHandler now includes an interface reference to the Loading Screen.
- Loading Screen spinner now uses unscaled deltatime in its rotation.

## [0.5.0-preview.1] - 2021-10-10
### Changed
- Add Unity Input System Package as a dependency.
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6 changes: 3 additions & 3 deletions package.json
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@@ -1,8 +1,8 @@
{
"name": "com.vulpes.menus",
"displayName": "Vulpes Menu Framework",
"version": "0.5.0-preview.1",
"unity": "2019.3",
"version": "0.6.0-preview.1",
"unity": "2020.3",
"description": "A Promise driven game menu framework for Unity.",
"keywords": [
"vulpes",
Expand All @@ -27,5 +27,5 @@
"path": "Samples~/Menu Samples"
}
],
"unityRelease": "10f1"
"unityRelease": "20f1"
}

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