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Feb 5 2022

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@github-actions github-actions released this 05 Feb 14:13
· 340 commits to master since this release

General improvements:

  • Fixed overly loud sound bug introduced in the last update. They were an unintended consequence of the TAS sound RNG fix. This fix is now enabled only when running TAS scripts (thanks @hobokenn).
  • Added bxt_fix_mouse_horizontal_limit for fixing limited mouse movement in certain mods when ran on the Steam engine. BXT automatically applies the fix for several known mods, but if the mod isn't known you can now use this variable to apply it manually (thanks @SmileyAG).
  • Added bxt_force_fov (thanks @SmileyAG and @chinese-soup).
  • Renamed bxt_ch_set_angles to bxt_set_angles (thanks @SmileyAG).
  • Fixed pattern for R_DrawParticles (thanks @hobokenn).

TAS support improvements:

  • Added left-right and right-left strafe types (s06 and s07) that "wiggle" left and right like in this dyd_axn_plant TAS.
  • Added bxt_tas_editor_toggle s06 and s07 and bxt_tas_editor_set_left_right_count, as well as showing the count on the TAS editor status HUD.
  • Improved TAS editor handling of frame bulks without a yaw angle (like the left-right frame bulks).
  • Added bxt_tas_optim_init, a helper command for starting the experimental bxt-rs optimization.