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WebRTC video conferencing, screen sharing, file sharing, pre-recorded media streaming, part of screen sharing, group text chat, hangout, broadcasting, audio only calls, RTCDataChannel, SIP over WebSocket etc. All these WebRTC experiments are JavaScript only experiments. Nothing to install; no requirement. Just copy HTML/JavaScript code and use i…

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It is a repository of uniquely experimented WebRTC demos; written by Muaz Khan; contributed by you and the community!

No special requirement! Just Chrome (for desktop and android) or Firefox!

These demos/experiments are entirely client-side; i.e. no server installation needed! (for basic webpages only!)


Libraries

  1. RTCMultiConnection.jsDemos
  2. DataChannel.jsDemos
  3. RecordRTC.jsDemo
  4. RTCall.jsDemo

WebRTC Signaling Gateways

Following signaling gateways can work with each and every WebRTC Experiment!

  1. Socket.io over Node.jsDemo
  2. WebSocket over Node.jsDemo

  1. RecordRTC: WebRTC audio/video recording / Demo
  2. Pre-recorded media streaming
  3. WebRTC one-way video broadcasting

  1. Plugin free screen sharing
  2. Screen sharing

Many-to-Many style of WebRTC Experiments

  1. Group video sharing / video-conferencing
  2. Group file sharing
  3. Group text chat

  1. Using RTCDataChannel
  2. Using Firebase
  3. A realtime chat using RTCDataChannel
  4. A realtime chat using Firebase

Demos using DataChannel.js

  1. DataChannel basic demo
  2. Auto Session Establishment and Users presence detection

  1. Multi-Session Establishment
  2. File Sharing + Text Chat
  3. All-in-One test
  4. Video Conferencing
  5. Video Broadcasting
  6. Audio Conferencing
  7. Join with/without camera
  8. Screen Sharing
  9. One-to-One file sharing
  10. Manual session establishment + extra data transmission
  11. Manual session establishment + extra data transmission + video conferencing
  12. Users ejection and presence detection
  13. Customizing Bandwidth
  14. RTCMultiConnection-v1.3 testing demo

One-to-Many style of WebRTC Experiments

  1. Video broadcasting
  2. Audio broadcasting

One-to-One style of WebRTC Experiments

  1. One-to-one WebRTC video chat using WebSocket
  2. One-to-one WebRTC video chat using socket.io

in-Page / One-Page / Client Side
Text chat using RTCDataChannel APIs
Simple video chat
Sharing video - using socket.io for signaling
Sharing video - using WebSockets for signaling

Documents for newcomers/newbies/beginners

A few documents for newbies and beginners
RTCPeerConnection Documentation
RTCMultiConnection Documentation
DataChannel Documentation
How to use RTCPeerConnection.js?
RTCDataChannel for Beginners
How to use RTCDataChannel? - single code for both canary and nightly
WebRTC for Beginners: A getting stared guide!
WebRTC for Newbies
How to write video-conferencing application using WebRTC?
How to broadcast files using RTCDataChannel APIs?
WebRTC Signaling Concepts

<script src="https://webrtc-experiment.appspot.com/DataChannel.js"></script>
var channel = new DataChannel('channel-name');

channel.onopen = function(e) {};
channel.onmessage = function(e) {};

// share with all participants
channel.send(file || data || 'text');

// Direct messages using user-ids
channel.userid = 'muazkh';
channel.channels['muazkh'].send(file || data || 'text');

<script src="https://webrtc-experiment.appspot.com/RTCMultiConnection-v1.3.js"></script>
var connection = new RTCMultiConnection();
connection.session = {
    audio: true,
    video: true
};
connection.bandwidth = {
    audio: 50,
    video: 256
};
connection.onstream = function (e) {
    if (e.type === 'local') mainVideo.src = e.blobURL;
    if (e.type === 'remote') document.body.appendChild(e.mediaElement);
}

// searching/connecting pre-created session
connection.connect('session-id');

// to create/open a new session
connection.open('session-id');

<script src="https://webrtc-experiment.appspot.com/RTCall.js"></script>
var call = new RTCall();
call.onincomingcall = function(caller) {
   call.receive(caller.receiverid);
};
call.oncustomer = function(customer) {
   call.call(customer.callerid);
};

Use WebSocket over Node.js for signaling

In ui.js files you can find openSocket method; or in all libraries; you can find openSignalingChannel method.

var SIGNALING_SERVER = 'ws://' + document.domain + ':8888/';
openSignalingChannel: function(config) {
    config.channel = config.channel || 'default-channel';
    var websocket = new WebSocket(SIGNALING_SERVER);
    websocket.channel = config.channel;
    websocket.onopen = function() {
        websocket.push(JSON.stringify({
            open: true,
            channel: config.channel
        }));
        if (config.callback)
            config.callback(websocket);
    };
    websocket.onmessage = function(event) {
        config.onmessage(JSON.parse(event.data));
    };
    websocket.push = websocket.send;
    websocket.send = function(data) {
        websocket.push(JSON.stringify({
            data: data,
            channel: config.channel
        }));
    };
}

Use Socket.io over Node.js for signaling!

// openSignalingChannel or openSocket!
openSignalingChannel: function(config) {
   var SIGNALING_SERVER = 'http://domain.com:8888/';
   var channel = config.channel || this.channel || 'default-channel';
   var sender = Math.round(Math.random() * 60535) + 5000;
   
   io.connect(SIGNALING_SERVER).emit('new-channel', {
      channel: channel,
      sender : sender
   });
   
   var socket = io.connect(SIGNALING_SERVER + channel);
   socket.channel = channel;
   
   socket.on('connect', function () {
      if (config.callback) config.callback(socket);
   });
   
   socket.send = function (message) {
        socket.emit('message', {
            sender: sender,
            data  : message
        });
    };
   
   socket.on('message', config.onmessage);
}

For a ready-made socket.io over node.js implementation; visit this link.


Use firebase for signaling!

Remember, You must link firebase.js file before using below code:

openSignalingChannel: function (config) {
    var SIGNALING_SERVER = 'https://chat.firebaseIO.com/';
    var channel = config.channel || this.channel || 'WebRTC-Experiment';
    var firebase = new Firebase(SIGNALING_SERVER + channel);
    firebase.channel = channel;
    firebase.on('child_added', function (data) {
        config.onmessage && config.onmessage(data.val());
    });
    firebase.send = function (data) {
        this.push(data);
    };
    config.onopen && setTimeout(config.onopen, 1);
    firebase.onDisconnect().remove();
    return firebase;
}

How to use RecordRTC?
<script src="https://webrtc-experiment.appspot.com/RecordRTC.js"></script>

How to record video using RecordRTC?

var recorder = RecordRTC({
	video: HTMLVideoElement
});

/* start recording video */
recorder.recordVideo();

/* stop recording video and save recorded file to disk */
recorder.stopVideo(function(recordedFileURL) {
   window.open(recordedFileURL);
});
How to record audio using RecordRTC?
var recorder = RecordRTC({
	stream: MediaStream || LocalMediaStream
});

/* start recording audio */
recorder.recordAudio();

/* stop recording audio and save recorded file to disk */
recorder.stopAudio(function(recordedFileURL) {
   window.open(recordedFileURL);
});

RecordRTC Documentation


Browser Support

WebRTC Experiments works fine on following web-browsers:

Browser Support
Firefox Stable / Aurora / Nightly
Google Chrome Stable / Canary / Beta / Dev
Internet Explorer / IE Chrome Frame
Android Chrome Beta

License

WebRTC Experiments are released under MIT licence . Copyright (c) 2013 Muaz Khan.

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WebRTC video conferencing, screen sharing, file sharing, pre-recorded media streaming, part of screen sharing, group text chat, hangout, broadcasting, audio only calls, RTCDataChannel, SIP over WebSocket etc. All these WebRTC experiments are JavaScript only experiments. Nothing to install; no requirement. Just copy HTML/JavaScript code and use i…

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