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Fade debug nodes back to normal state #366

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merged 2 commits into from
Jan 18, 2025

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Flynsarmy
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Description

Fades debug nodes from SUCCESS/FAILURE back to normal instead of blinking them.

Addressed issues

  • When leaf nodes complete in 1 tick they blink a SUCCESS/FAILURE color in the debugger for just that frame and it can often be hard to spot which makes debugging difficult

Screenshots

fadeOut.mp4

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@bitbrain bitbrain left a comment

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Love this new addition! Thank you.

@bitbrain bitbrain merged commit f4056d9 into bitbrain:godot-4.x Jan 18, 2025
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@Flynsarmy Flynsarmy deleted the fadeDebugNodes branch January 18, 2025 14:07
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2 participants