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feat(extra-natives): add a way to disable raw keys #3147

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Goal of this PR

Merge rdr & fivems raw natives under the same and add a way to disable raw inputs

Raw natives are very useful for rdr, this PR looks to add a way to toggle certain keys disabled for a frame similar to DISABLE_CONTROL_ACTION

This PR applies to the following area(s)

FiveM, RedM

Successfully tested on

Game builds: 1491, Not tested for FiveM

Platforms: Windows, Linux

Checklist

  • Code compiles and has been tested successfully.
  • Code explains itself well and/or is documented.
  • My commit message explains what the changes do and what they are for.
  • No extra compilation warnings are added by these changes.

@github-actions github-actions bot added RedM Issues/PRs related to RedM invalid Requires changes before it's considered valid and can be (re)triaged labels Feb 10, 2025
@github-actions github-actions bot added triage Needs a preliminary assessment to determine the urgency and required action and removed invalid Requires changes before it's considered valid and can be (re)triaged labels Feb 11, 2025
@github-actions github-actions bot added invalid Requires changes before it's considered valid and can be (re)triaged and removed triage Needs a preliminary assessment to determine the urgency and required action labels Feb 11, 2025
This also merges the two implementations into one file since the only
thing that differs between them is the hooking.
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