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[ci skip][AUTO]: Automated code generating update: bdf2e40 (#17848)
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cocos-robot committed Nov 13, 2024
1 parent c2d429d commit d29bc80
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2 changes: 2 additions & 0 deletions native/cocos/core/builtin/DebugInfos.cpp
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Expand Up @@ -439,6 +439,8 @@ ccstd::unordered_map<uint32_t, ccstd::string> debugInfos = {
{ 9630, "[Physics]: A dynamic rigid body can not have the following collider shapes: Terrain, Plane and Non-convex Mesh. Node name: %s" },
{ 9640, "[Physics][builtin]: sweep functions are not supported in builtin" },
{ 9641, "[Physics][cannon.js]: sweep functions are not supported in cannon.js" },
{ 9642, "[Physics] PhysicsSystem initDefaultMaterial() Failed to load builtinMaterial." },
{ 9643, "[Physics] Failed to load user customized default physics material: %s, will fallback to built-in default physics material" },
{ 10001, "The sub-mesh contains %d vertices, which beyonds the capability (%d vertices most) of renderer of your platform." },
{ 10002, "Sub-mesh may include at most %d morph targets, but you specified %d." },
{ 11000, "WebGL context lost." },
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