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Patchwreck II Data Packs

TODO List

General

  • Unlock all recipes from start, or at least the important ones + chain
  • Pot loot table
  • Flower pot loot table
  • Remove pink flower drop table
  • Kill item frames around player without items when player grabbs something from an item frame
  • Add gibbs no attack cooldown on miss datapack
  • Make haybales drop bread directly
  • Set spawnpoints inside the dimension but be sure to fix ambient issues
  • Add back the item repair recipe
  • Remove coco bean loot table
  • Gamerule mobgriefing true
  • In general there needs to be more loot for equipment for multiplayer
  • There needs to be more blocks
  • Clear curse of vanishing items on death
  • Difficulty problems
  • Remove i-frames from arrow shot damage
  • Make lapis blocks not drop lapis
  • Check kill and health scoreboards
  • Crafting recipe for shulker box simpler

Lobby/Monument

  • Softlock with void return and lobby (if you fall off side and go under)
  • Something to indicate you can click heads
  • Replace signs in monument for areas with text displays
  • Add functionality to left click monument interaction
  • Finish new monument display system
  • Add enchantment table to gothic
  • Target block in town light
  • Nerf beedroot slightly
  • Add basic monument loot (wood + wooden tools ubreakable unenchantable)

Grim and Gothic

  • Transforming vamire just dies after transforming often
  • Light level of swarm spawner in intersection not calibrated
  • Better demonomocon marker death sys (does not despawn if unloaded when timer expires)
  • Add a shortcut back
  • Check beetroot throwing transform
  • Anubis weapon bugged - not triggering at all, initialize rngTornado dummy
  • Nerf wither mask
  • Make beetroots weak for 1s when spawning

Egyptian Tomb

  • Slightly quieter music
  • Swap music order tbh (first and second tracks that play)
  • Empty chest at 115 110 78
  • Remove chest at 109 99 43
  • Reduce range of sand trap spawner a bit
  • Remove (bring back vanilla) melon drop table
  • Increase count of skele spawns at final bridge as they fall into void
  • Sphinx trap isn't deadly enough, also command blocks did not get removed. Just make a dispensed creeper tbh.
  • Funny x with dead bushes change
  • Most likely need to change ambience (YouTube Content ID despite permission)

Nuclear Wasteland

  • Apocolapse crocs typo (second line is indeted)
  • Remove netherite blocks in final island? (technically useless without templates)
  • Fix double ghast not spawning
  • Structure void at water stream down
  • Golden apples in bookshelf
  • Ghoul guts make sure "unbreakable" is seen

Enchanted Grove

  • First kitsune spawner is broken
  • Add a sign to first water shortcut
  • 172 104 63 chest is too weak
  • Permuter item broken in both chest and in /loot
  • Kitsune spawner at tall tree borken
  • Fairy offhand speed really broken
  • Kitsune spawner by big tree still BROKEN

Neon Metropolis

  • Replace ambience
  • Alien spaceship sounds play in other dimensions
  • Neon urn spawners seems broken? (at least at robot shop)
  • Add hole to get down water in arcade
  • 222 99 54 empty chest
  • 211 89 77 missing spawner
  • 161 91 69 missing spawner

Final Compiling

  • Remove backup wool chest
  • Ensure wool is in all woolboxes!
  • Make sure all heads are working in the lobby
  • Add resource pack name, icon, and description
  • Adjust file name, level name, and icon
  • Delete nether+end
  • Trim the world

Miscellaneous

  • Refine and finish credits

We didn't do it in the end

  • Add more torches + coal (maybe some to mine near monument?)
  • Change demonomocon (normal book when on cooldown or change to Warped Fungus on a Stick)
  • Finish mob advancements
  • Finish island advancements
  • Finish item advancements
  • Add a system for dead players to teleport to one another