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Outline support auto resize #301
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WalkthroughThe Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant OutlineManager
participant Renderer
User->>OutlineManager: Set size
OutlineManager->>OutlineManager: _checkFrameBufferSize(size)
OutlineManager->>Renderer: Check current render target
alt Size needs adjustment
OutlineManager->>Renderer: Destroy old render target
OutlineManager->>Renderer: Create new render target
OutlineManager->>Renderer: Set shader data
end
Renderer->>OutlineManager: Ready for rendering
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- packages/outline/src/OutlineManager.ts (3 hunks)
Additional comments not posted (3)
packages/outline/src/OutlineManager.ts (3)
111-112
: Good use of encapsulation for frame buffer management.The integration of
_checkFrameBufferSize
in thesize
setter centralizes the logic for managing frame buffer size, enhancing maintainability and readability.
175-176
: Dynamic frame buffer resizing is well-implemented.Calling
_checkFrameBufferSize
inonEndRender
ensures that the frame buffer is always appropriately sized before rendering, which is essential for dynamic adaptation.
286-314
: Effective encapsulation of frame buffer resizing logic.The
_checkFrameBufferSize
method encapsulates the logic for resizing the frame buffer, ensuring that it is always in sync with the canvas dimensions. This improves code clarity and maintainability.
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
What is the current behavior? (You can also link to an open issue here)
What is the new behavior (if this is a feature change)?
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Other information:
Summary by CodeRabbit
New Features
Bug Fixes
Refactor