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test(ParticleRenderer): add unit test case of ParticleRenderer #2285

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@jtabibito jtabibito commented Aug 1, 2024

Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)

What is the current behavior? (You can also link to an open issue here)

What is the new behavior (if this is a feature change)?

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

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Summary by CodeRabbit

  • Tests
    • Introduced a comprehensive suite of unit tests for the ParticleRenderer component, enhancing reliability and stability within the rendering system.
    • Validated properties such as lengthScale, velocityScale, and renderMode, ensuring correct behavior across various inputs and error handling.

@jtabibito jtabibito self-assigned this Aug 1, 2024
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coderabbitai bot commented Aug 1, 2024

Walkthrough

The changes introduce a comprehensive unit test suite for the ParticleRenderer component in the Galacean engine. Utilizing Mocha's syntax, the tests cover key properties, including lengthScale, velocityScale, and renderMode, validating their behavior with various inputs. Additionally, reference counting for the mesh property is thoroughly tested. This enhancement ensures the robustness of the ParticleRenderer, contributing to the stability and reliability of the rendering system.

Changes

Files Change Summary
tests/src/core/particle/ParticleRenderer.test.ts Added a suite of unit tests for the ParticleRenderer component, covering properties and reference counting.

Poem

In the engine’s heart, the particles dance,
With tests in place, they twirl and prance.
Lengths and velocities, all put to the test,
Ensuring our renderer performs at its best!
A hop, a skip, through code they gleam,
Reliable, robust—what a glorious dream! 🐰✨


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Actionable comments posted: 0

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 07970c9 and dad5ae9.

Files selected for processing (1)
  • tests/src/core/particle/ParticleRenderer.test.ts (1 hunks)
Additional comments not posted (5)
tests/src/core/particle/ParticleRenderer.test.ts (5)

1-23: Setup code looks good.

The setup code correctly initializes the WebGLEngine, creates a scene, and sets up a camera.


25-33: Test case for lengthScale looks good.

The test case covers various values and edge cases for the lengthScale property.


35-43: Test case for velocityScale looks good.

The test case covers various values and edge cases for the velocityScale property.


45-62: Test case for renderMode looks good.

The test case covers all possible values for the renderMode property and correctly handles unimplemented modes.


64-93: Test case for refCount looks good.

The test case covers various scenarios for reference counting of the mesh property.

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JujieX commented Aug 26, 2024

Could we change the title to case of ParticleRenderer mainModule to be more accurate?

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2 participants