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Unity basics: game object, component, transform, renderer; properties, behavior, script, movement, time; material, keyboard and mouse input

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Unity week 1: The basics

A project with step-by-step scenes illustrating the very basic concepts of Unity programming: game objects, components, transform, rendering, properties, behaviors, scripts, movement, time, materials, keyboard and mouse input.

Text explanations are available here in folder 03.

NOTE: To clone the project, you may need to install git lfs:

git lfs install 

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Unity basics: game object, component, transform, renderer; properties, behavior, script, movement, time; material, keyboard and mouse input

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