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-mFix lint issues in frustum visual example
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Signed-off-by: Ian Chen <[email protected]>
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iche033 committed Jan 27, 2025
1 parent 6b32817 commit 566857c
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Showing 2 changed files with 5 additions and 1 deletion.
2 changes: 2 additions & 0 deletions examples/frustum_visual/GlutWindow.cc
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Expand Up @@ -29,7 +29,9 @@
#include <GL/glx.h>
#endif

#include <iostream>
#include <mutex>
#include <vector>

#include <gz/common/Console.hh>
#include <gz/rendering/Camera.hh>
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4 changes: 3 additions & 1 deletion examples/frustum_visual/Main.cc
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Expand Up @@ -25,6 +25,9 @@
#endif

#include <iostream>
#include <map>
#include <memory>
#include <string>
#include <vector>

#include <gz/common/Console.hh>
Expand Down Expand Up @@ -70,7 +73,6 @@ void buildScene(ScenePtr _scene)
root->AddChild(camera);
}


//////////////////////////////////////////////////
NodePtr createMainNode(ScenePtr _scene)
{
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