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Update the changelog for the v0.3 release
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NathanLovato committed Feb 1, 2020
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This document lists the new features, improvements, changes, and bug fixes in each new release of the Open 3D Mannequin.

## [in development] Open 3D Mannequin 0.3 ##
## Open 3D Mannequin 0.3 ##

### New features ###

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- Fixed type error in the latest Godot 3.2 build.
- Fixed calculating the opposite value for camera Y inversion logic.
- Fixed slow camera movement on monitors with high refresh rates. We now use `_process` instead of `_physics_process` for camera movement.
- Fixed a memory leak in Godot 3.2.

## Known Issues ##

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