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Add grisp.io custom protocol version header #53
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Wouldn't it make more sense to adjust
is_connected
to include a timeout instead of adding yet another function for more or less the same feature? Is there a reason that we need both?There was a problem hiding this comment.
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is_connected
return true or false right away, it doesn't wait for the connection to either be established or to fail because the maximum number of retries has been reached. Maybe we don't need is_connected, but it is definitely not the same.There was a problem hiding this comment.
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That was my question: Do we need both?
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The cover a different use-case, I needed to add wait_connected, but didn't want to change grisp_connect API that is exposing is_connected.
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IMO is a nice function to have