Releases: hiloteam/Hilo3d
Releases ยท hiloteam/Hilo3d
1.19.0
1.18.0...1.19.0 (2023-05-05)
Bug Fixes
Features
- Add material.getShadowMaterial to allow users to customize shadow material (21fde64)
- Add the ability to visualize shadow camera for debug (a327a69)
- Add the enableShadow property to lightManager to control whether to generate shadow map (fe1b99c)
- Add the ILightManager interface, which allows users to implement their own lighting controls (8075db3)
- Add the onlySyncQuaternion attribute of Node to optimize performance (0739e6a)
- Add worldMatrixVersion attribute to node for performance optimization (6f8d76b)
- Store shadow map Z in four channels to optimize precision (5bba760)
Performance Improvements
- Optimize the performance of node transform changes (5a263cf)
1.18.0
1.17.0
1.16.4
1.16.3
1.16.2...1.16.3 (2022-08-24)
Bug Fixes
- Fix animation normalization bug (35b5d19)
- Fix pointerChildren value judgment error during node raycast (4eee579)
- Fix frontface should be set in all cases (6ccc39d)
- Fix in some cases, detecting the supportTransform property will report an error (9215ba6)
Features
- Add lightManager.updateCustomInfo (cc6d95b)
1.16.2
1.16.1
1.16.0
1.15.20...1.16.0 (2022-01-04)
Bug Fixes
- KHR_techniques_webgl parse texture bug (f45879e)
- pbr shader texture lod bug (8256991)
- the nextTick callback of ticker should pass in the dt parameter (db267cb)
- unlit material transparency bug (1006c60)