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The system of procedural generation of a three-dimensional infinite world on Unity

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Procedural World

The system of procedural generation of a three-dimensional infinite world on Unity. In the current version supports dynamic terrain creation with mountains and plains, biomes, texturing and planting of trees and vegetation, all in runtime. Some generation steps are performed asynchronously without blocking the main thread.

Example of generated chunks Example of generated chunks Example of generated chunks Example of generated chunks Example of generated chunks

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The system of procedural generation of a three-dimensional infinite world on Unity

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