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AreaUtils: Migrated package to
com.jme3.util
(#1826)
* AreaUtils: Migrated package to `com.jme3.util` * com.jme3.uitl.AreaUtils: removed code duplicates - added `final` class specifier * com.jme3.util.AreaUtils: fixed duplication build error * utils/AreaUtils.java: full migration to the utility package * scene/control/AreaUtils.java: removed utility methods - delegated functionality to `jme3.utils.AreaUtils` * scene/AreaUtils: fixed `jme3.util` package linking typo
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/* | ||
* Copyright (c) 2009-2022 jMonkeyEngine | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are | ||
* met: | ||
* | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* | ||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors | ||
* may be used to endorse or promote products derived from this software | ||
* without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | ||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
package com.jme3.util; | ||
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import com.jme3.bounding.BoundingBox; | ||
import com.jme3.bounding.BoundingSphere; | ||
import com.jme3.bounding.BoundingVolume; | ||
import com.jme3.math.FastMath; | ||
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/** | ||
* <code>AreaUtils</code> is used to calculate the area of various objects, such as bounding volumes. These | ||
* functions are very loose approximations. | ||
* | ||
* @author Joshua Slack | ||
* @version $Id: AreaUtils.java 4131 2009-03-19 20:15:28Z blaine.dev $ | ||
*/ | ||
public final class AreaUtils { | ||
/** | ||
* A private constructor to inhibit instantiation of this class. | ||
*/ | ||
private AreaUtils() { | ||
} | ||
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/** | ||
* Estimate the screen area of a bounding volume. If the volume isn't a | ||
* BoundingSphere, BoundingBox, or OrientedBoundingBox, 0 is returned. | ||
* | ||
* @param bound The bounds to calculate the volume from. | ||
* @param distance The distance from camera to object. | ||
* @param screenWidth The width of the screen. | ||
* @return The area in pixels on the screen of the bounding volume. | ||
*/ | ||
public static float calcScreenArea(BoundingVolume bound, float distance, float screenWidth) { | ||
if (bound.getType() == BoundingVolume.Type.Sphere) { | ||
return calcScreenArea((BoundingSphere) bound, distance, screenWidth); | ||
} else if (bound.getType() == BoundingVolume.Type.AABB) { | ||
return calcScreenArea((BoundingBox) bound, distance, screenWidth); | ||
} | ||
return 0.0f; | ||
} | ||
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private static float calcScreenArea(BoundingSphere bound, float distance, float screenWidth) { | ||
// Where is the center point and a radius point that lies in a plan parallel to the view plane? | ||
// // Calc radius based on these two points and plug into circle area formula. | ||
// Vector2f centerSP = null; | ||
// Vector2f outerSP = null; | ||
// float radiusSq = centerSP.subtract(outerSP).lengthSquared(); | ||
float radius = (bound.getRadius() * screenWidth) / (distance * 2); | ||
return radius * radius * FastMath.PI; | ||
} | ||
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private static float calcScreenArea(BoundingBox bound, float distance, float screenWidth) { | ||
// Calc as if we are a BoundingSphere for now... | ||
float radiusSquare = bound.getXExtent() * bound.getXExtent() | ||
+ bound.getYExtent() * bound.getYExtent() | ||
+ bound.getZExtent() * bound.getZExtent(); | ||
return ((radiusSquare * screenWidth * screenWidth) / (distance * distance * 4)) * FastMath.PI; | ||
} | ||
} |