jMonkeyEngine 3.1.0 Beta 2
Pre-release
Pre-release
shadowislord
released this
22 Nov 09:35
·
2310 commits
to master
since this release
And so we finally progress to the next incremental beta. Will it be the last?
Shadows
- Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
- Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
- Fixed edge filtering Nearest that was causing a crash
- Various fixes in glsl 1 and 1.5 of the shaders (especially on mac)
Env maps
- Fixed a HDR file loading issue that was causing color glitches on HDR textures.
Post process
- Various fixes with anti aliasing, and some filters
Optimization
- Some internals were changed for iterations with less garbage generated.
Inputs
- Added new joysticks to default configuration, and better way to add your own configuration.
Nifty
- Upgrade from 1.4.1 to 1.4.2 allowing to fetch it from maven central for gradle/maven builds.
Build
- Several enhancements and upped gradle version to 2.13
And a lot more… see the complete log here.