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Releases: jMonkeyEngine/jmonkeyengine

jMonkeyEngine 3.2 beta 2

27 Dec 20:19
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Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/7c2fcdf56d4104a5a076529e2f5901c2

jMonkeyEngine 3.2 beta 1

20 Dec 22:47
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Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/05cb3971ee258d4747b459fa439dfae5

jMonkeyEngine 3.2 alpha 3

11 Dec 20:15
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Alpha 3 for jME3.2.0

Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/c49742f868746dde134278e8843fc229

jMonkeyEngine 3.2.0 Alpha 2

05 Dec 20:35
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Alpha 2 for jME3.2.0

Physically Based Rendering material
Light Probes
Material Param override (global, scene graph material parameters)
glTF2.0 importer
jme3 VR support
tons of bug fixes
complete log -> https://gist.github.com/Nehon/0d3095a71058bfc6e1a3af277c5b456b

jMonkeyEngine 3.2.0 Alpha 1

28 Nov 19:58
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Alpha for jME3.2.0

jMonkeyEngine 3.1.0 Stable

13 Feb 03:45
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Insert fancy rolled up release notes here...
Complete change log since 3.0:
v3.1.0-stable-logs-clean.txt

jMonkeyEngine 3.1.0 Beta 4

11 Feb 05:10
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This is just a bug fix over beta 3 and is hopefully the last release before final 3.1.0.

This release fixes a crash related to saving/loading scaled collision shapes with native bullet.

Otherwise the changelog is the same as https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.1.0-beta3

v3.1.0-beta4-logs.txt

jMonkeyEngine 3.1.0 Beta 3

29 Jan 14:39
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Finally a beta 3. This is an incremental bug fix over beta 2. If there are no obvious issues with this release then it will probably be the official final version of 3.1.0 and we can start doing any future bug fixes on 3.1.1.

Highlights

  • SpiderMonkey's Serializer gets an initialize() method
  • Cloning bug fixes, especially BitmapText-related and animation-related
  • MikktSpaceTangentGenerator crash fix
  • Various other fixes

The full change log between beta2 and beta3 can be found here: v3.1.0-beta3-logs-clean.txt

jMonkeyEngine 3.1.0 Beta 2

22 Nov 09:35
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And so we finally progress to the next incremental beta. Will it be the last?

Shadows

  • Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
  • Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
  • Fixed edge filtering Nearest that was causing a crash
  • Various fixes in glsl 1 and 1.5 of the shaders (especially on mac)

Env maps

  • Fixed a HDR file loading issue that was causing color glitches on HDR textures.

Post process

  • Various fixes with anti aliasing, and some filters

Optimization

  • Some internals were changed for iterations with less garbage generated.

Inputs

  • Added new joysticks to default configuration, and better way to add your own configuration.

Nifty

  • Upgrade from 1.4.1 to 1.4.2 allowing to fetch it from maven central for gradle/maven builds.

Build

  • Several enhancements and upped gradle version to 2.13

And a lot more… see the complete log here.

jMonkeyEngine 3.1 beta 1

25 Apr 09:00
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Development on 3.1 has finally stabilized enough to call it 'beta'!

Highlights for this release:

  • bug fixes

See the full log below.

The release is available here and on jcenter for gradle/maven goodness.

If you skipped alpha 4 and 5 then all of those caveats still apply: https://hub.jmonkeyengine.org/t/jmonkeyengine-3-1-alpha-4-released/3547833

For reference, alpha5's post: https://hub.jmonkeyengine.org/t/jmonkeyengine-3-1-alpha-5-released/35622