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Ray Tracing "The Rest of Your Life" - Final Chapter

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@joaovbs96 joaovbs96 released this 17 Jan 00:13
· 91 commits to master since this release

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  • Added scattering_pdf Callable Programs to non-specular materials, fixing an issue from the previous release.
  • Added Sphere_PDF and Buffer_PDF(similar to the hitable_list_pdf from the book. It's basically two buffers of different hitable PDFs(like rectangles)).
  • Added a Hit_Record struct to the hitables and materials.
  • Fixed scene functions.
  • Added clamp to raygen.cu shader.
  • Code cleanup.
  • Release image, with a 1080x1080 resolution and 10kspp, took 55mins to render.