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LuGus Studios
- Belgium
- impossible-odds.net
- @JDiscart
Stars
Editor tool to help you connect to steam and upload builds without hassle
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
Project Auditor is an experimental static analysis tool for Unity Projects.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Provides an efficient allocation free async/await integration for Unity.
lightweight terrain tool for unity3d
Godot Engine – Multi-platform 2D and 3D game engine
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addres…
Unity C# reference source code.
High Level API Components for Runtime NavMesh Building
Lightweight and fully managed reliable UDP library.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
Simple, message based, MMO Scale TCP networking in C#. And no magic.