This is a proof-of-concept project trying to implement a non-OpenCV dependent DepthAI plugin for Unity.
At the moment, I've just implemented an interface for stereo depth sensing (only on macOS with Apple silicon). I confirmed that I can implement the plugin without OpenCV dependency. That's not an easy task due to C++ dependency, though...
I only tested it with OAK-D-Lite. I think it also works with other Luxonis stereo depth cameras.