feat: support godot 4.2 & 4.3 #4
Workflow file for this run
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name: Release Plugin | |
on: | |
push: | |
tags: | |
- '*' | |
jobs: | |
build-android: | |
name: Building for Android | |
runs-on: "ubuntu-latest" | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Setup Java | |
uses: actions/setup-java@v3 | |
with: | |
distribution: 'temurin' | |
java-version: '17' | |
cache: 'gradle' | |
- name: Compile android plugins | |
run: | | |
./scripts/android/release.sh | |
ls -l .release/android | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: plugins | |
path: .release/android/*.zip | |
retention-days: 4 | |
if-no-files-found: error | |
build-ios: | |
name: Building for iOS | |
runs-on: "macos-latest" | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Set up Python 3.x | |
uses: actions/setup-python@v2 | |
with: | |
python-version: '3.x' | |
architecture: 'x64' | |
- name: Configuring Python | |
run: | | |
python -c "import sys; print(sys.version)" | |
python -m pip install scons | |
python --version | |
scons --version | |
- name: Compile ios plugins | |
run: | | |
./scripts/ios/release.sh | |
ls -l .release/ios | |
- uses: actions/upload-artifact@v2 | |
with: | |
name: plugins | |
path: .release/ios/*.zip | |
retention-days: 4 | |
if-no-files-found: error |