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fix: UI Error
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lilxyzw committed Jan 17, 2024
1 parent a9de03d commit ab083b2
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4 changes: 4 additions & 0 deletions Assets/lilToon/CHANGELOG.md
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Expand Up @@ -4,6 +4,10 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [1.7.1] - 2024-01-17
### Fixed
- UI Error

## [1.7.0] - 2024-01-17
### Added
- UV Tile Discard feature
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4 changes: 4 additions & 0 deletions Assets/lilToon/CHANGELOG_JP.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,10 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [1.7.1] - 2024-01-17
### Fixed
- UIの不具合を修正

## [1.7.0] - 2024-01-17
### 追加
- UV Tile Discardを追加
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Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
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Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
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4 changes: 2 additions & 2 deletions Assets/lilToon/Editor/lilConstants.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,8 @@ namespace lilToon
{
public class lilConstants
{
public const string currentVersionName = "1.7.0";
public const int currentVersionValue = 40;
public const string currentVersionName = "1.7.1";
public const int currentVersionValue = 41;

internal const string boothURL = "https://lilxyzw.booth.pm/";
internal const string githubURL = "https://github.com/lilxyzw/lilToon";
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2 changes: 1 addition & 1 deletion Assets/lilToon/README.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
# lilToon
Version 1.7.0
Version 1.7.1

# Overview
This shader is developed for services using avatars (VRChat, etc.) and has the following features.
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2 changes: 1 addition & 1 deletion Assets/lilToon/README_JP.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
# lilToon
Version 1.7.0
Version 1.7.1

# 概要
アバターを用いたサービス(VRChat等)向けに開発したシェーダーで以下のような特徴があります。
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "lilToon"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "lilToon"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_cutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonCutout"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonCutout"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_cutout_o.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonCutoutOutline"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonCutoutOutline"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_cutout_oo.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "_lil/[Optional] lilToonOutlineOnlyCutout"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "_lil/[Optional] lilToonOutlineOnlyCutout"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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2 changes: 1 addition & 1 deletion Assets/lilToon/Shader/lts_fakeshadow.shader
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ Shader "_lil/[Optional] lilToonFakeShadow"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41
}

SubShader
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_fur.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonFur"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonFur"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_fur_cutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonFurCutout"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonFurCutout"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_fur_two.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonFurTwoPass"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonFurTwoPass"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_furonly.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "_lil/[Optional] lilToonFurOnlyTransparent"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "_lil/[Optional] lilToonFurOnlyTransparent"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_furonly_cutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "_lil/[Optional] lilToonFurOnlyCutout"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "_lil/[Optional] lilToonFurOnlyCutout"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
Expand Down
3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_furonly_two.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "_lil/[Optional] lilToonFurOnlyTwoPass"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "_lil/[Optional] lilToonFurOnlyTwoPass"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_gem.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonGem"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonGem"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
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3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_o.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonOutline"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonOutline"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
Expand Down
3 changes: 2 additions & 1 deletion Assets/lilToon/Shader/lts_onetrans.shader
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ Shader "Hidden/lilToonOnePassTransparent"
_DummyProperty ("これはlilToon以外のものが壊れている場合にも発生します。", Float) = 0
_DummyProperty ("コンソールでエラーを確認し、該当するツールを入れ直すなどの対処を行う必要があります。", Float) = 0
[Space(1000)]
_DummyProperty ("", Float) = 0

//----------------------------------------------------------------------------------------------------------------------
// Base
Expand Down Expand Up @@ -601,7 +602,7 @@ Shader "Hidden/lilToonOnePassTransparent"
[HideInInspector] _BaseColor ("sColor", Color) = (1,1,1,1)
[HideInInspector] _BaseMap ("Texture", 2D) = "white" {}
[HideInInspector] _BaseColorMap ("Texture", 2D) = "white" {}
[HideInInspector] _lilToonVersion ("Version", Int) = 40
[HideInInspector] _lilToonVersion ("Version", Int) = 41

//----------------------------------------------------------------------------------------------------------------------
// Advanced
Expand Down
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