This serves as a small library of scripts to add "Spatial Markers" into Godot projects. Spatial markers are UI elements that track the on-screen position of objects in 3D space.
For example, in the walk around demo (./demo/walk_around
):
The intention behind this project is to create a general purpose foundation for this feature, with the scripts located in ./spatial_markers
. Specific implementations of this feature would extend these scripts, with examples of these in the ./demo
directory.
The project is still in it's early stages and is therefore unstable and subject to compatibility breaking changes.