This repository was archived by the owner on Mar 12, 2021. It is now read-only.
Version 1.1
Features:
- Added
World::getEntities()
- Added
World::clear()
- Added Movement example
- Added Collision example (thanks to johnmarinelli)
Bug Fixes
- Fixed Entity::Id's being re-cycled incorrectly.
- Fixed issue where re-activating Entities caused them to be re-added to their Systems.
- Added the ability for an empty Entity handle to check its validity without asserting.
- Removing Component caused crashes
Thank you jabza for helping to fix these bugs.