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fix(linter): Upgrade and add some linters #1059
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Codecov ReportAttention: Patch coverage is
❗ Your organization needs to install the Codecov GitHub app to enable full functionality. Additional details and impacted files@@ Coverage Diff @@
## master #1059 +/- ##
==========================================
- Coverage 67.92% 67.33% -0.59%
==========================================
Files 212 215 +3
Lines 12024 12407 +383
==========================================
+ Hits 8167 8354 +187
- Misses 3359 3527 +168
- Partials 498 526 +28 ☔ View full report in Codecov by Sentry. |
@@ -77,7 +77,10 @@ func getAllTriggers(writer http.ResponseWriter, request *http.Request) { | |||
func getUnusedTriggers(writer http.ResponseWriter, request *http.Request) { | |||
triggersList, errorResponse := controller.GetUnusedTriggerIDs(database) | |||
if errorResponse != nil { | |||
render.Render(writer, request, errorResponse) //nolint | |||
err := render.Render(writer, request, errorResponse) | |||
if err != nil { |
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А какой в этом смысл? Может nolint с выключением конкретного линтера с комментом, если ругается на это
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о, оно пофиксило за меня)
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ну надо ее залогать по-хорошему будет и убрать нолинт будет
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как варик
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Лайк логанью
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ну не в этом
этот итак жиробас, отдельно допинаю)
@@ -426,19 +425,19 @@ func CheckUserPermissionsForTeam( | |||
} | |||
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// GetTeamSettings gets team contacts and subscriptions. | |||
func GetTeamSettings(database moira.Database, teamID string) (dto.TeamSettings, *api.ErrorResponse) { | |||
func GetTeamSettings(dataBase moira.Database, teamID string) (dto.TeamSettings, *api.ErrorResponse) { |
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А почему так?
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есть пакет database - одинаковый нейминг)
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Может назовём переменную db
или это ещё хуже?
@@ -73,7 +73,7 @@ type UserTeams struct { | |||
} | |||
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// Render is a function that implements chi Renderer interface for UserTeams. | |||
func (UserTeams) Render(w http.ResponseWriter, r *http.Request) error { | |||
func (UserTeams) Render(_ http.ResponseWriter, _ *http.Request) error { |
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А почему не
func (UserTeams) Render(_ http.ResponseWriter, _ *http.Request) error { | |
func (UserTeams) Render(http.ResponseWriter, *http.Request) error { |
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без разницы вообще
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А почему не
А так вообще можно было 0_0
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да
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Я просто подумал, что может лучше однотипно сделать везде и без лишних символов?
@@ -141,21 +141,21 @@ func (triggerMetrics TriggerMetrics) Populate(lastMetrics map[string]moira.Metri | |||
// { | |||
// "t3": {metrics}, | |||
// } | |||
func (triggerMetrics TriggerMetrics) FilterAloneMetrics(declaredAloneMetrics map[string]bool) (TriggerMetrics, AloneMetrics, error) { | |||
func (m TriggerMetrics) FilterAloneMetrics(declaredAloneMetrics map[string]bool) (TriggerMetrics, AloneMetrics, error) { |
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А почему m
?
@@ -14,7 +14,7 @@ func updateFrom23(logger moira.Logger, dataBase moira.Database) error { | |||
return nil | |||
} | |||
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func downgradeTo23(logger moira.Logger, dataBase moira.Database) error { | |||
func downgradeTo23() error { |
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Может оставить хотя бы в виде сигнатуры, чтобы у всех методов переезда туда-сюда был одинаковый интерфейс?
func downgradeTo23() error { | |
func downgradeTo23(moira.Logger, moira.Database) error { |
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В идеале ещё коммент о том, почему эта функция пустая
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В идеале ещё коммент о том, почему эта функция пустая
какой?)
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Я не знаю, так бы сразу написал 😅
Это какие-то технологии предков, 6 лет назад написан код
fix(linter): Upgrade and add some linters