v1.8.0
Changelog:
[CORE]
- Fix game path detection for Steam
- Fix LGP saving corruption error
- Fix copy/paste jump bug
- Auto convert jumps to long jump if needed
- Fix corruption of field file when group script name has strange characters
- Catch overflow errors on saving script/text/music changes
- Add compatibility with the Android version of flevel.lgp (which breaks the file format a little)
- Export all in LGP archive manager
[UI]
- Improved text editor with integrated window editor
- Add a preview in the LGP archive manager
- New font editor (aka window.bin editor)
- Add export option to PSF file
- Add support to sega chief/DLPB opcodes
- Fix modification highlight triggered on non-modified fields
- Show warnings when the max count of group or script is reached for the game
- Fix wrong spaces in encounter dialog layout
- Highlight current item in field/group script/script lists (accessibility)
- Dark mode option
- LGP archive manager is now integrated in the main window, and no more a dialog
[INTERNAL]
- Use QOpenGLWidget instead of QGLWidget (maybe a performance boost for FF7 PC)
- Deployment fixes (thanks Sithlord48)
- Drop Qt4 compatibility
- Clean spaces convention a little