We implemented approximate convex decomposition for triangle meshes using greedy hyperplane search and Monte Carlo tree search (MCTS) from the following papers:
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Approximate Convex Decomposition and Transfer for Animated Meshes, Thul et. al. 2018
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Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search, Wei, Liu et al.
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See our full presentation here: https://docs.google.com/presentation/d/1XWoBKuld85SKv0rsp7lt0hg1x7kxvBZF3tHRvmnoAsc/edit?usp=sharing