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v0.5.0

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@SuperFromND SuperFromND released this 05 Apr 04:55
· 132 commits to main since this release

It's been a little while since the last release, but for good reason: this one brings quite a lot to the table!

A new level has been introduced in this release: Cubic Waltz, a chiptune level meant to show off some of the things Open Manifold can do, such as unusual time signatures and custom color palettes. There's also some quality-of-life improvements to how the game is controlled: you can now toggle controller rumble in the options menu, and the sandbox toolbar recieved a bit of additional love with the ability to delete previously-placed shapes.

For level creators, the tile effect has recieved a major overhaul and can now accept a tile.json file to specify frame order and size, and a new (very cool) background effect called lasers has been added. Not only that, @SalsaGal has implemented something very useful: you can now launch levels directly using the command line! This can be very useful for rapid-testing changes to your levels without having to go through the menu and find it manually.

Quite a bit has changed internally as well; most notably, the options menu has been largely rewritten, so adding new options should be much easier now (you might notice the options are in a slightly different order; this rewrite is partly why), and the JSON library Open Manifold uses has been upgraded to the latest version.

Changelog

Controls

  • New option: Controller Rumble: toggles whether or not the controller should rumble (assuming the controller supports it).
  • You can now use all four face buttons to select something in the Sandbox toolbar.

Background Effects

  • Added new background effect: lasers
  • Added support for a tile.json file for the tile background effect; specifies frame data similar to character.json
  • Fixed starfield running too fast on higher framerates

Gameplay

  • Fixed the combo display briefly appearing if the player exits a level while it's on-screen
  • Character poses will now hold for one beat of a song instead of 400ms

Sandbox

  • Added new toolbar option: Undo Last Shape
  • Fixed "Export to JSON" corrupting the last entry in the file

Misc.

  • Added included level: "Cubic Waltz"
  • New command line argument: -i [folder path]; loads directly into a level
  • The console will now tell you if a level's given sequences are the wrong length, and by how much.
  • A version number is now displayed on the title screen of the game.