v0.1.2
API change
- Change overlap in observation to reduce the memory #14
Enhancement
- Add filters before EnvRender.get_overlap() to reduce the num of balls to detect #15
- Decrease state_tick_per_second when doing training, because we don't need so many state tick to perform the game well #15
- Optimize PrecisionCollisionDetection in utils/collision_detection.py to get faster #15
- Update related doc #15