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v0.1.2

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@mingzhang96 mingzhang96 released this 13 Nov 12:44
· 133 commits to main since this release

API change

  • Change overlap in observation to reduce the memory #14

Enhancement

  • Add filters before EnvRender.get_overlap() to reduce the num of balls to detect #15
  • Decrease state_tick_per_second when doing training, because we don't need so many state tick to perform the game well #15
  • Optimize PrecisionCollisionDetection in utils/collision_detection.py to get faster #15
  • Update related doc #15