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Fix: Preserve canvas position when calling noSmooth() in WEBGL #7568
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15d1510
Fix: Preserve canvas position when calling noSmooth() in WEBGL
ImRAJAS-SAMSE f59801d
Fix: Removed unnecessary p5. prefixes and preserved canvas position
ImRAJAS-SAMSE 665ec27
Test: Add unit test for noSmooth() canvas position in WEBGL
ImRAJAS-SAMSE 2e28bc5
Add comments to explain logic
ImRAJAS-SAMSE 7d1d338
Test: Move noSmooth() canvas position test to RendererGL.js
ImRAJAS-SAMSE 1674d49
Cleanup: Remove old noSmooth() canvas position test file
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,26 @@ | ||
import { describe, it, expect } from 'vitest'; | ||
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// Importing p5 | ||
import '../../../lib/p5.js'; | ||
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describe('noSmooth() should preserve canvas position in WEBGL', () => { | ||
it('should maintain the canvas position after calling noSmooth()', () => { | ||
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let myP5 = new window.p5((p) => { | ||
p.setup = function () { | ||
let cnv = p.createCanvas(300, 300, p.WEBGL); | ||
cnv.position(150, 50); | ||
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const originalTop = cnv.elt.style.top; | ||
const originalLeft = cnv.elt.style.left; | ||
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// Call noSmooth() | ||
p.noSmooth(); | ||
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// Checking if position remains or not | ||
expect(cnv.elt.style.top).toBe(originalTop); | ||
expect(cnv.elt.style.left).toBe(originalLeft); | ||
}; | ||
}); | ||
}); | ||
}); |
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I think this import is giving it trouble because
lib
is only built on release or when manually built.Other test files tend to import p5 differently (see for example
test/unit/webgl/RendererGL.js
.) It might be easier (and maybe more organized too) to actually just put this test case into the existingRendererGL
test file, as then you can just use themyp5
variable it has already imported and created.There was a problem hiding this comment.
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Got it! I'll move the test into p5.RendererGL.js and reuse the existing myp5 instance. Thanks for the suggestion!