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Releases: rgwood/escape-artist

v0.6.7

11 Apr 00:05
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  • Fixed an issue where the Nerd Font we embed was not always being used
  • Added icons and nice descriptions for various "erase" escape sequences
  • Fixed an issue on Windows where Escape Artist would error out in the middle of exiting

Full Changelog: v0.6.6...v0.6.7

v0.6.6

07 Apr 20:49
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  • changed from escape-artist --shell foo to escape-artist -- foo bar so you can specify arguments now
  • added a pop of colour to the -h/--help output, upgraded clap dependency
  • added an icon for Horizontal Tab codes

Full Changelog: v0.6.5...v0.6.6

v0.6.5

04 Apr 03:25
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This is the first release of Escape Artist that I'm really proud of. There's been a fair bit of polish since v0.6.0, which overhauled escape parsing, added colour+icons, and provided a lot more semantic info about escapes (thanks to termwiz).

I think it's a pretty useful tool now, give it a shot!

screenshot

v0.6.0

01 Apr 02:48
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A pretty big update. I changed the library I use to parse escape sequences, and now I'm able to provide a lot more semantic information about sequences. I also spent a lot of time improving the UX; we now print text with the correct foreground+background colour in the web UI, use icons for common sequences, and generally try to display sequences in a more succinct way. I think it's now a lot easier to follow+understand complex terminal output in Escape Artist.

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There are probably a few rough edges remaining, but I wanted to get this published before the weekend ends b/c I'm pretty busy with my new job during the week.. I'll try to do some more polish soon.

Main code change: #7

Full Changelog: v0.5.10...v0.6.0

v0.5.10

04 Feb 05:17
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Bumped dependency versions, trying out automated release builds