Procedural 3D graphics editor for the web
If you like what I do, consider supporting my work via donation
- Blender script to export geo nodes as JSON src/addon/export.py
- Nodes editor src/editor
- Nodes graph evaluator src/evaluator.js
- Nodes impl src/nodes.js
yarn dev
- a blog post ThreeGN devlog 1
The project is not actively maintained, most certainly there's a lot of bugs and a bunch of nodes are missing. Yet the code here can serve as a foundation and inspiration. The best way to port remaining geo nodes is to read Blender's source.