Use this repository to propose or request talks for the various meetups, conferences, and online webcasts from the Rust Community.
Propose or request a talk; no need to worry about making mistakes or giving/requesting a talk that's already been done!
See below for some ideas.
If you'd like to give a Rust-related talk, we're here to help. If you don't have a venue for your talk, we can get you in touch with leaders of local Rust meetups. If you don't have a topic, we can find something for you to talk about. If you do have a topic, we can try to find an existing pre-made talk that fits it. And if you already have a talk all planned, we can help proofread your slides. File an issue here with the details and label it with the proposal
tag, and we'll work with you from there.
Would you like to see a talk on a particular topic? Something you'd like to understand better, or an interesting area?
Raise an issue with the details and label it with request
, and we'll see if we
can organise someone to give that talk :)
First up, there's no need to be an expert of any kind, so don't feel like you have to be in order to talk.
Secondly, you can talk about anything Rust related! Aside from looking at what other people have requested, here are some ideas:
- Rust for {Java,C++,C,Python,Ruby,Javascript,Scala,Haskell,C#,F#,whatever} developers
- Typical Rust gotchas or Rust for beginner programmers
- Understanding trickier bits of Rust the language (borrow checker, marker traits, trait objects, unsafety)
- What's new or coming up in the latest version of Rust (similar to http://this-week-in-rust.org/ )
- How to contribute to Rust community
- Demonstrate your/someone else's rust library X to solve problem Y
- Anything Cargo (tips, tricks, integration with other builds)
- The history of Rust (e.g. scrapped features, motivations, pivotal RFCs)
- Rust FFI/how to integrate with common C libraries
- Rust usage in a popular project (e.g. Servo, Piston, etc), or a project of your own (no matter how trivial!)
- Rust for gamedev/real-time/embedded systems
- How Rust and LLVM work together or how other bits of the Rust compiler work
- Embedding other languages in Rust, or embedding Rust in other languages
- Testing, benchmarking, profiling, debugging, REPL, IDE, editor experiences/tips/tricks/tools
- War stories solving bugs, compilation errors, or production experiences
- Anything else Rust-related ;-)
Australia:
- Sydney, Rust Sydney
Austria:
- Linz, Rust Linz
Brazil:
- São Paulo, Rust São Paulo
Czech Republic:
- Prague, Prague Rust
France:
- Paris, Rust Paris
Germany:
- Berlin, Rust Berlin
- Cologne, rust.cologne
- Frankfurt/Darmstadt, Rhein-Main Rust Meetup
- Hamburg, Rust Meetup Hamburg
- Munich, Rust Meetup Munich
Ireland:
- Dublin, Rust Dublin
Italy:
- Milan, Rust Milano
- Rome, Rust Roma
- Turin, Rust Torino
Japan:
- Tokyo
Malaysia:
- Kuala Lumpur
Mexico:
- Mexico City, Rust MX
Poland:
- Wroclaw, Rust Wroclaw
Thailand:
The Netherlands:
- Amsterdam, Rust Amsterdam
Spain:
Sweden:
- Skåne, Rust Skåne
- Stockholm, Rust Stockholm
United States:
- Boston, MA, Boston Rust
- Boulder/Denver, CO, Rust Boulder/Denver
- Brooklyn, NY, Brooklyn.rs
- Columbus, OH, Columbus Rust Society
- Durham, NC, Triangle Rustaceans
- Los Angeles, CA, Rust Los Angeles
- Manhattan, NY, Rust NYC
- Pittsburgh, PA, Pittsburgh Code Supply
- Portland, OR, PDX-Rust
- San Diego, CA, San Diego Rust
- San Francisco, CA, Rust Bay Area
- Seattle, WA, Seattle Rust Meetup
United Kingdom:
- London, Rust London User Group
- Cambridge, Cambridge Rust Meetup
Many thanks to Rust Sydney for the inspiration.