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Tex file

Julian Offenhäuser edited this page Jan 6, 2020 · 1 revision

Stores ingame text

File structure:

  • Header (1000 bytes)
  • Strings, UTF-16LE, separated by zeros
  • Padding to 301000 bytes

Header:

The header is a series of uint32_t's, each containing the offset of one "logical section" from the header in characters. For example, 197 means the sections is located at 1000+197*2=1394.

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