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Build & Publish DocFX #133

Build & Publish DocFX

Build & Publish DocFX #133

Triggered via schedule July 21, 2024 00:44
Status Failure
Total duration 3m 3s
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build-docfx.yml

on: schedule
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11 warnings
docfx
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/[email protected], actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
docfx: cefglue/CefGlue/Interop/libcef.win.cs#L16
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.cs#L10
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.string_list.cs#L10
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.string_map.cs#L10
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.string_multimap.cs#L10
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.string.cs#L20
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.time.cs#L13
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/libcef.g.cs#L10
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: cefglue/CefGlue/Interop/version.g.cs#L10
The type name 'libcef' only contains lower-cased ascii characters. Such names may become reserved for the language.
docfx: Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()