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Wall resprite #33309

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Wall resprite #33309

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UbaserB
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@UbaserB UbaserB commented Nov 14, 2024

About the PR

This PR resprites the standard solid and reinforced walls to give it more depth and support. It is heavily WIP and I will spend a while working on it, and I have only done the first prototype for solid walls so far. The only reason I'm opening the PR this early is for testing reasons.

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🆑 Ubaser

  • add: Resprited normal and reinforced walls.

@github-actions github-actions bot added Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. labels Nov 14, 2024
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RSI Diff Bot; head commit 4e824d7 merging into 5e54536
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Structures/Walls/solid.rsi

State Old New Status
full Modified
reinf_over0 Modified
reinf_over1 Modified
reinf_over2 Modified
reinf_over3 Modified
reinf_over4 Modified
reinf_over5 Modified
reinf_over6 Modified
reinf_over7 Modified
rgeneric Modified
solid0 Modified
solid1 Modified
solid2 Modified
solid3 Modified
solid4 Modified
solid5 Modified
solid6 Modified
solid7 Modified

@Kadeo64
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Kadeo64 commented Nov 14, 2024

something something sovl

@SlamBamActionman SlamBamActionman added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Nov 14, 2024
@Everturning
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you gave reinf walls and normal walls the same sprite. was this an accident?

@ArtisticRoomba
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It's for testing lol, read the PR

@UbaserB UbaserB added A: Art Area: Art with no implications for other areas. C: Visual Change Categorisation: Deals with changes to art, sprites or other visuals in the game. P: Low Priority: Doesn't need to be prioritized above other items. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Nov 15, 2024
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Labels
A: Art Area: Art with no implications for other areas. C: Visual Change Categorisation: Deals with changes to art, sprites or other visuals in the game. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. P: Low Priority: Doesn't need to be prioritized above other items.
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5 participants