Become a sponsor to Àdam Carballo
Hi! I'm Àdam and I mostly do Unity and C# stuff (with some exceptions).
During my free time I work on some personal projects, and if I use something I did more than once, I try to clean it and push it to a new GitHub repo so that anyone can try to implement it on their workflows as well.
I would say 95% of my stuff is fully open-source, but sometimes you may find some specific projects listed on the Unity Asset Store. This is likely because it requires some extra work to make them work, either extra logic outside Unity, using some external SDK, or some specific build systems. If you want to support some specific project in the store, the best is to buy it directly there.
I try to keep up and update all my GitHub repositories. but the more I create the harder it gets to maintain it. Supporting me allows me to dedicate more time to open source in the future!
Featured work
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AdamCarballo/Unity-Trello
☑️️ Generate Trello cards directly from Unity
C# 41 -
AdamCarballo/Unity-MultiPool
🗄 MultiPool - Expandable Object Pooling for Unity
C# 19 -
AdamCarballo/HookInterceptor
🎛 Unity + StreamDeck – Call the Unity Editor using deep links with custom payloads
C# 20 -
AdamCarballo/streamdeck-unity-plugin
Stream Deck SDK plugin allowing support for custom Unity actions
CSS 7 -
AdamCarballo/Unity-SerializedSharedVariables-v1
📤 Data-driven shared variables approach using Unity scriptable objects
C# 3 -
AdamCarballo/streamdeck-distribution-tool
StreamDeck's Distribution tool action for GitHub Workflows
Shell 7