- Melbourne, Australia
- https://icing.space/
- @royalicing
- @[email protected]
- https://bsky.app/profile/royalicing.bsky.social
Lists (1)
Sort Name ascending (A-Z)
Stars
- All languages
- ANTLR
- Assembly
- Astro
- Batchfile
- Bikeshed
- Blade
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Cuda
- Cython
- D2
- Dart
- Dhall
- Dockerfile
- Elixir
- Elm
- Emacs Lisp
- Erlang
- F#
- Fennel
- Futhark
- GDScript
- GLSL
- Gleam
- Go
- HCL
- HTML
- Handlebars
- Haskell
- Idris
- Isabelle
- JSON
- Java
- JavaScript
- Jinja
- Julia
- Jupyter Notebook
- Kotlin
- LLVM
- Less
- Liquid
- LiveScript
- Lua
- M
- MATLAB
- MDX
- Makefile
- Markdown
- Marko
- Mermaid
- Meson
- Metal
- Mojo
- MoonBit
- Mustache
- Nim
- Nix
- Nunjucks
- OCaml
- Objective-C
- Objective-C++
- Odin
- PEG.js
- PHP
- PLpgSQL
- Pascal
- Perl
- PostScript
- PowerShell
- Processing
- Prolog
- Pug
- PureBasic
- PureScript
- Python
- R
- RMarkdown
- Racket
- ReScript
- Reason
- Rich Text Format
- Roff
- Ruby
- Rust
- SCSS
- SVG
- Sass
- Scala
- Scheme
- Shell
- Standard ML
- Starlark
- Svelte
- Swift
- TeX
- TypeScript
- V
- Vim Script
- Vue
- WebAssembly
- Wren
- XSLT
- YAML
- Zig
Turn your logo into liquid metal with Paper Shaders
C library for accessing the PostgreSQL parser outside of the server environment
The 2013 edition of the Source SDK
Tool for debugging LiveView applications.
An attempt at reproducing unreal nanite in threejs
Nintendo Switch port of https://github.com/fgsfdsfgs/max_vita
Small, feature-rich calendar components
Winter is a WebAssembly interpreter for compiler development
A high-level build system based on llbuild, used by Xcode, Swift Playground, and the Swift Package Manager
An open-source cross-platform alternative to AirDrop
Query the Unicode database from the commandline, with good support for emojis
Making the quickest and most memory efficient implementation of Levenshtein Distance with SIMD and Threading support
Simple UI for https://github.com/tpope/vim-dadbod
Fast and efficient unstructured data extraction. Written in Rust with bindings for many languages.